Dominic grammaticoStudent at CSI CategoriesArchives
June 2019
Video Credit:https://www.youtube.com/watch?v=nkvHAje4RtY
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The project went really well. The most successful part would probably be how fun people said it was. The majority of people talked about the cards especially. If we had more time, I i would make the board neater overall and maybe flatten the board itself out a little bit. The group worked together really well, and we kept on time and were in a good place for the whole duration of the project. Everyone pulled their own weight, which is very good. The part that was most creative/successful was the cards. They printed nicely and were colorful, neat, laminated, and high quality. I am satisfied with what we did with them. What I learned from this is that making higher quality work and not wasting time makes a better product and makes the player happier. This is the final reflections/thoughts of the project.
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Post 2: Color Story6/3/2019 The name of our board game is called "Seize the Sea". This goes along with our ocean theme. Here is the color swatch that I made to go with our theme and board game: My inspiration for this was images of the Odyssey book cover, as they were very colorful. The colors are meant to be aesthetically pleasing to go with our game. Another quote that inspired the colors I chose was: "We are Achaians coming from Troy, beaten off our true course by winds from every direction across the great gulf of the open sea, making for home, by the wrong way, on the wrong courses. So we have come. So it has pleased Zeus to arrange it." This quote I liked because it fit with the theme of our game.
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Game Project Phase 1: Ideate6/3/2019 During the Ideate/Design phase, we talked about many ideas and premises for the game. We thought of basing it off multiple types of board games, but we settled on a "Sorry" type board game. The idea seemed pretty successful since the game was enjoyed by many people and it was a simple concept. We still must fine-tune all of the details that make the game fun however, and this will take some time. This was how the Ideate phase of the project went.
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Blog 3: Feedback6/3/2019 The feedback we got for the game was reasonable and helped us decide what to do next. We did not expect that the color palette would not be well received. A positive piece of feedback that we got was that the cards made the game fun and that they were relatively easy to understand. The most helpful feedback regarded the word choice on the cards, and that it should be more simple so everyone could get it and have fun. We are making many modifications to the game, such as reprinting the cards and going over the board to add more color.
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